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[TEST] Some adjustments to QCOM removed features
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5575d77520
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@ -486,11 +486,21 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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CollectToolingInfo();
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if (is_qualcomm) {
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// Qualcomm Adreno GPUs doesn't handle scaled vertex attributes; keep emulation enabled
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// Qualcomm doesn't handle scaled vertex attributes
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must_emulate_scaled_formats = true;
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LOG_WARNING(Render_Vulkan,
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"Qualcomm drivers require scaled vertex format emulation; forcing fallback");
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"Qualcomm drivers require scaled vertex format emulation");
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LOG_WARNING(Render_Vulkan,
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"Qualcomm has slow push descriptors, disabling VK_KHR_push_descriptor");
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RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
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if (!features.shader_float16_int8.shaderFloat16) {
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LOG_WARNING(Render_Vulkan,
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"Qualcomm has broken VK_EXT_sampler_filter_minmax");
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RemoveExtension(extensions.sampler_filter_minmax,
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VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME);
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has_broken_cube_compatibility = true;
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}
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LOG_WARNING(Render_Vulkan,
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"Disabling shader float controls and 64-bit integer features on Qualcomm proprietary drivers");
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RemoveExtension(extensions.shader_float_controls, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
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