[TEST] Some adjustments to QCOM removed features

This commit is contained in:
CamilleLaVey 2026-05-11 01:02:02 -04:00
parent 5575d77520
commit 251a92cc8e

View File

@ -486,11 +486,21 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
CollectToolingInfo();
if (is_qualcomm) {
// Qualcomm Adreno GPUs doesn't handle scaled vertex attributes; keep emulation enabled
// Qualcomm doesn't handle scaled vertex attributes
must_emulate_scaled_formats = true;
LOG_WARNING(Render_Vulkan,
"Qualcomm drivers require scaled vertex format emulation; forcing fallback");
"Qualcomm drivers require scaled vertex format emulation");
LOG_WARNING(Render_Vulkan,
"Qualcomm has slow push descriptors, disabling VK_KHR_push_descriptor");
RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
if (!features.shader_float16_int8.shaderFloat16) {
LOG_WARNING(Render_Vulkan,
"Qualcomm has broken VK_EXT_sampler_filter_minmax");
RemoveExtension(extensions.sampler_filter_minmax,
VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME);
has_broken_cube_compatibility = true;
}
LOG_WARNING(Render_Vulkan,
"Disabling shader float controls and 64-bit integer features on Qualcomm proprietary drivers");
RemoveExtension(extensions.shader_float_controls, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);