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fixups
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@ -239,7 +239,7 @@ struct GPU::Impl {
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}
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}
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const auto wait_fence = RequestSyncOperation([this, current_request_counter, &layers, &fences, num_fences] {
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auto& syncpoint_manager = system.Host1x().host1x.GetSyncpointManager();
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auto& syncpoint_manager = system.Host1x().GetSyncpointManager();
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if (num_fences == 0) {
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renderer->Composite(layers);
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}
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