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buffer_cache
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[*] Re-fix clang-cl building (#3940)
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2026-05-09 16:26:17 +02:00 |
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control
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[video_core/engines] implement stub NV01 timer, inline other channel engines (#3640)
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2026-03-06 15:05:39 +01:00 |
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engines
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[video_core/engines/maxwell3d] memory inline DrawState to reduce indirection on hot paths (#3758)
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2026-04-28 17:44:51 +02:00 |
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gpu_logging
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[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688)
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2026-03-12 18:29:15 +01:00 |
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host1x
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[video_core] fix H264 and jthread() causing spurious errors (#3907)
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2026-04-29 19:23:20 +02:00 |
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host_shaders
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[vulkan] 2nd Vulkan Global Maintenance (#3853)
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2026-04-24 16:37:18 +02:00 |
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query_cache
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[vulkan] 2nd Vulkan Global Maintenance (#3853)
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2026-04-24 16:37:18 +02:00 |
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renderer_null
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renderer_opengl
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[vk, ogl] bump shader cache version to 17 (#3947)
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2026-05-13 19:14:18 +02:00 |
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renderer_vulkan
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[vk, ogl] bump shader cache version to 17 (#3947)
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2026-05-13 19:14:18 +02:00 |
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texture_cache
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[video_core] Reapply "Simplify TextureCache GC and remove redundant code" (#3723)
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2026-05-04 21:28:43 +02:00 |
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textures
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vulkan_common
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[spirv] mark sampled image descriptor indices non-uniform (#3900)
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2026-05-04 18:16:11 +02:00 |
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cache_types.h
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capture.h
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cdma_pusher.cpp
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[video_core] fix H264 and jthread() causing spurious errors (#3907)
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2026-04-29 19:23:20 +02:00 |
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cdma_pusher.h
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[video_core] fix H264 and jthread() causing spurious errors (#3907)
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2026-04-29 19:23:20 +02:00 |
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CMakeLists.txt
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[opengl] remove GLAD symbols from builds w/o OpenGL (#3922)
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2026-05-06 03:23:27 +02:00 |
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compatible_formats.cpp
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compatible_formats.h
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delayed_destruction_ring.h
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dirty_flags.cpp
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dirty_flags.h
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dma_pusher.cpp
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dma_pusher.h
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fence_manager.h
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framebuffer_config.cpp
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framebuffer_config.h
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fsr.cpp
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fsr.h
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gpu_thread.cpp
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[video_core] fix H264 and jthread() causing spurious errors (#3907)
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2026-04-29 19:23:20 +02:00 |
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gpu_thread.h
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[texture_cache, buffer_cache] Added TLS handling + changed command queue for GPU threading. (#3579)
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2026-02-20 00:52:07 +01:00 |
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gpu.cpp
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[host1x] fix ffmpeg not having va-api on freebsd, inline nvenc (#3878)
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2026-04-29 16:41:25 +02:00 |
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gpu.h
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guest_memory.h
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invalidation_accumulator.h
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[video_core] simplify InvalidationAccumulator (#3890)
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2026-04-28 00:24:54 +02:00 |
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macro.cpp
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[video_core/engines/maxwell3d] memory inline DrawState to reduce indirection on hot paths (#3758)
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2026-04-28 17:44:51 +02:00 |
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macro.h
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[video_core/engines] Macro HLE inline (#3653)
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2026-03-06 15:04:38 +01:00 |
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memory_manager.cpp
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[video_core] simplify InvalidationAccumulator (#3890)
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2026-04-28 00:24:54 +02:00 |
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memory_manager.h
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[video_core] simplify InvalidationAccumulator (#3890)
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2026-04-28 00:24:54 +02:00 |
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present.h
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pte_kind.h
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query_cache.h
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[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
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2026-02-10 03:34:07 +01:00 |
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rasterizer_download_area.h
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rasterizer_interface.h
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renderer_base.cpp
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[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688)
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2026-03-12 18:29:15 +01:00 |
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renderer_base.h
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shader_cache.cpp
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shader_cache.h
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[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
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2026-02-10 03:34:07 +01:00 |
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shader_environment.cpp
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[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688)
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2026-03-12 18:29:15 +01:00 |
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shader_environment.h
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[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
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2026-02-10 03:34:07 +01:00 |
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shader_notify.cpp
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shader_notify.h
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smaa_area_tex.h
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smaa_search_tex.h
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surface.cpp
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surface.h
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[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688)
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2026-03-12 18:29:15 +01:00 |
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transform_feedback.cpp
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[vulkan] 2nd Vulkan Global Maintenance (#3853)
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2026-04-24 16:37:18 +02:00 |
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transform_feedback.h
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video_core.cpp
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[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688)
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2026-03-12 18:29:15 +01:00 |
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video_core.h
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