eden/src/shader_recompiler
ryana 27e5cb0f12
[spirv] mark sampled image descriptor indices non-uniform (#3900)
fixes incorrect texture selection on vk when shaders use per-pixel descriptor indices, in line with #3898 so dynamic descs are no longer treated as uniform

also fixes TD;LTD spotty grass issue on SD not addressed by above pr

you can test out all the fixes here: https://git.eden-emu.dev/may/eden/src/branch/may/integrate-texture-descriptor-fixes

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3900
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-05-04 18:16:11 +02:00
..
backend
frontend
ir_opt
CMakeLists.txt
environment.h
exception.h
host_translate_info.h
object_pool.h
profile.h
program_header.h
runtime_info.h
shader_info.h
stage.h
varying_state.h